Over the whole of the project I have been very successful with each task that I had to complete, from Research to Implementation in Engine. I felt success in completing them all to a good standard and in a good amount of time.
However there are still things I would look at improving and change if I did this again:
For example if I had more time I would of like to have made the buttons on my crate have more of an impact on how the crate opens and what loot is given depending on what button is pressed.
This leads me on to my next point which is that I would of liked to add a weapon and a golden aura to my crate. The weapon would be the reward that the player seeks from opening the crate and the aura would be a nice effect that build tension and excitement as the crate opens.
The last thing I would change about the crate is the colour. This is because of some feedback I was given that quotes:
''Looks good so far. The black looks a little to dark and kills a bit of lighting and shadows.''
This I agree with and is definitely something I would have changed if I had the time, as like said it would really bring out the shadows around the crate. This is a good example however of how important feedback is.
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