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Theory Homework: Conflict

For my Theory homework I have been asked to either watch a movie or play a video game and talk about the conflict presented and how it...

Character shapes

This post is a continuation to the game design lesson about the players and there design. In particular this post is about character...

Objectives

This post is a continuation from the game design lesson where we discussed player objectives in video games. This post is focused in...

Perspective

This post is a continuation from the Art lesson about perspective and its fundamentals. There are three main types of perspective,...

Research

For the Acropolis Project I have been tasked in making an asset pack that can be used to create the ancient Greek Acropolis that once...

Compositions

Below are my photos for each type of composition that we have studied. The different compositions are as follows; centre and off-centre,...

Hack 'n' Plan

In this post I have shown below my HacknPlan for the Acropolis project that is due on February 22nd. I have organized my time using...

SWOT Analysis

Below is my SWOT analysis for my Apollo game design project:

Design

In this post I have used my Apollo research to create some boons and a keepsake that are fit to be used inside of the game Hades. In the...

SWOT Analysis

Below is the SWOT analysis for my Pillar Project:

Color Meaning

Below is some artwork showing color and how it has meaning. I have annotated the artwork in the photoshop picture below: Meaning can be...

Evaluation

In evaluation my crate project was successful as I completed the briefs requirements in time for the hand in. There is both positives and...

GOD of WAR: Research

My game of choice for the Edge games magazine is God of War. Personally I have never played the game but I have chose it because I have...

Unreal Engine: Park scene

Scene: For my Unreal Engine scene I will be creating a abandoned park using asset packs from the Unreal marketplace, completely free of...

Texturing

Now that I have my complete models as shown below I am ready to complete the Texture work in Substance painter. The fist step is to...

Modelling

Below is the turn-around of my pillar that I made in the design phase. I chose to put forward this turn-around into blender for the...

Research

My Olympian God that I have chosen is Apollo, he is currently not featured in the game Hades, so I have chosen him as my God to create 22...

SWOT Analysis

Below is my SWOT analysis for my create a crate project:

Unreal Engine: Cabin

Below are some screenshots of my Cabin that I made in Unreal Engine. To make this cabin I used an Assets pack from the epic games store...

Important Information

The management for the Greek Pillar project have announced that due to a lack of work completed by the team we will be issued with an...

Work: Blog2
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