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Analogous, Triad and Complimentary Colour

Below are the Piece of Art that I have completed for each Analogous, Triad and Complimentary. I have written a small description in the...

Design

From the research I conducted, I was able to pick out two types of Greek pillars that I wanted to base my design of. The two Greek...

The Parthenon Grey Boxing

What is Grey Boxing? Grey boxing is when you create a very low detail level or area in Unreal Engine to help determine where to place...

Alberti Task

The pictures below are of my reference picture and my art work result: On the left is my artwork and on the right is my reference image....

Research

What is a Greek Pillar? The Greek pillar was invented by the ancient Greeks who were wonderful architects. They invented three types of...

Sculpting in Blender

The image below is of sculpting that I have completed in blender for my Greek Pillar project. This is the base of a pillar that I made...

Apollo

Apollo is the son of Zeus and Leto, and the twin brother of Artemis, goddess of the hunt. Apollo has been recognized as a god of archery,...

Pixel Drawing

In my free time I have completed a pixel drawing using photoshop. I did this by changing the canvas to 40 X 40 and making the canvas...

Double Jump Script

The image below is of a script for double jumping that I have made. The script allows the Third Person Character in my game to do two...

Evaluation

Over the whole of the project I have been very successful with each task that I had to complete, from Research to Implementation in...

Implementation In Engine

I have implemented my crate into Unreal Engine, below is a summary of what I did to get it in the engine: Importing into unreal engine is...

Importing into Unreal Engine

Importing into unreal engine is a simple task but is very important to get right as even the smallest mistake can cause huge problems. In...

Rendering

Rendering is a way to take high quality photos in blender of an object you have created, like my crate. To render all you have to do is...

Crate Model

The picture below is a very basic first attempt at creating my model. I have made face inserts and have extruded around them to add depth...

My One Sheet Feedback

Below are some quotes of feedback given to me by fellow classmates. All the feedback I have been given has been considered and I will use...

The Spike

The images below are of a game attribute I have made in Unreal Engine. The purpose of this spike is to deal damage to the Third Person...

Photoshop Blending Practice

Below you will find an image of some attempts I have made at blending in Photoshop. Blending in Photoshop is when we use a certain brush...

My Crate(Textured)

The images below are of the Buttons, Lid and Crate that I have designed and textured in Blender and Substance Painter. I firstly used my...

Work: Blog2
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